How We Made This ⬇

Hi, I'm Jon.

A few months ago, my elementary-aged children imagined a ficticious race of creatures called the "Miggies".

We got to work creating the characters in the graphics tool Figma.

And the family helped record the sound effects.

For the family πŸ‘¨β€πŸ‘©β€πŸ‘¦ the goal was to create a game our kids could help design, shifting gaming to be a more creative rather than consuming endeavor. Further, we wanted it to be a single-screen multiplayer collaborative game to emphasize in-person teamwork.

For the πŸ€“... Harry McScary uses the JavaScript-based Phaser engine.